Learn conflict resolution through a 90-second interactive story
Single 90-minute scenario without clear path to broader learning platform.

AI story generator with 20-agent support beats text-only tools; execution unclear at scale.
Game creators, storytellers, interactive fiction authors, casual gamers
AI Dungeon · Latitude AI games · Choice of Games
I recently built the first version of my project to play and create interactive story games with AI agents.
Each game can have up to 20 agents, each agent can have an image, voice, access to other agents, and resources to enhance the experience. All game configuration has logic conditions you can set. For example, from agent A you can only access agent B if you've visited agent C or you have a specific resource item.
You can create anything from a murder mystery to a dungeon crawler. The resources are dynamic and can set drop rates, make stackable for currencies or health, and give them their own images as well.
To play: Type or speak in game. If you want to go somewhere, say where you want to go. To create: Describe what you want. You can manually configure as well.
You can try it for free. I'd really love your feedback. There was a lot of trickiness along the way to build this, so I learned a lot. More improvements to come
Happy to answer any questions, thank you!
Single 90-minute scenario without clear path to broader learning platform.
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