OctoFlow – A GPU-native programming language
GPU-first language where CPU handles only I/O, shipping as single 2.2MB binary.

GPU-as-thread abstraction is clever, but Eyot is pre-alpha and solves a solved problem.
Game developers, numerical computing researchers, systems programmers exploring GPU acceleration.
Triton · CUDA · Kokkos
GPU-first language where CPU handles only I/O, shipping as single 2.2MB binary.
GPU rendering from scratch with wgpu and Vello instead of relying on Skia.
Another gated founder community landing page with a pixel art rocket.
Complete GPU language, not a shader wrapper—150 embedded kernels, zero SDK.
Non-deterministic compilation via LLM — every natural language programming attempt has failed for decades.
Type-level SI units catch physics errors at compile time before runtime.