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A high-performance, privacy-focused normal map generator in the browser

A high-performance, privacy-focused normal map generator in the browser

by maxnew·Mar 9, 2026·1 point·1 comment

AI Analysis

●●SolidEye CandySlick

Real-time PBR map generation in browser—but xNormal and Substance Designer already own this space.

Strengths
  • All-in-one output: normal + displacement + AO + specular from single image run saves artist steps
  • 100% browser-local processing eliminates upload privacy concerns and connection latency
Weaknesses
  • Established tools (xNormal, Substance Designer, Marmoset Toolbag) dominate; no evidence of quality or speed advantage
  • No multi-source PBR automation (roughness/metallic from separate images), limiting production workflows
Target Audience

Game developers, 3D artists, game engine users (Unity, Unreal, Blender)

Similar To

xNormal · Substance Designer · Marmoset Toolbag

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