HelioSim – Real-time N-body simulator in WebAssembly
C++ + OpenGL ES compiled to WASM—browser physics sim with predictive orbits.

Compare RK4, Euler, and Verlet integrators side-by-side in your browser.
Physics students, educators, developers interested in numerical methods
Universe Sandbox · PhET Simulations · MySolarSystem
C++ + OpenGL ES compiled to WASM—browser physics sim with predictive orbits.
Basic gravity sim with nothing distinguishing it from existing tools.
The repo actually implements an RK4 geodesic integrator in CUDA kernels to trace millions of rays and produce frame sequences — plus handy scripts to generate a Perlin accretion disk and preprocess NASA EXR star maps. It’s the sort of technical playground that shows real GPU know‑how and produces striking renders, but the experience is experimental: you must manually fetch assets, run preprocessing scripts, and there are no builds, benchmarks or accuracy notes to help anyone reproduce or compare results.
RK4 integrator in Web Workers predicting orbital trajectories before you burn.
C++ rigid body simulation with end-to-end automatic differentiation for ML.
Real orbital mechanics with RK4 integration running entirely in your browser.