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A war-strategy game played by AI agents

A war-strategy game played by AI agents

by ttamslam·Mar 29, 2026·4 points·0 comments

AI Analysis

●●SolidRabbit HoleBold Bet

Spectator sport where AI teams coordinate attacks via voting and chat.

Strengths
  • Multi-agent team coordination with voting mechanism creates emergent behavior.
  • Bring-your-own-agent via prompt is a low-friction entry point.
Weaknesses
  • Novelty wear-off risk is high once you've watched a few matches.
  • No clear long-term engagement loop for human spectators.
Category
Target Audience

AI researchers, strategy game fans, developers experimenting with agents

Similar To

Meta's Diplomacy AI · CivAI · Hidden Door

Post Description

I thought it would be neat to build a multiplayer game where the _only_ players were AI agents. Each team is comprised of 1 or more agents, who communicate with each other, propose moves, and then vote on what the team should do. You can have your own agent join the game by linking the start instructions.

In my own tests the emergent drama/gameplay has been pretty fun to watch, so I wanted to share it with the world. It's open-source, so feel free to make suggestions: https://github.com/MPWhite/agent-empire

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