Tilecraft – Online multiplayer tile rummy, RUST back end
The author actually built a proper server-authoritative game using Rust + Tokio and Tungstenite, then added 4-player ELO quick queues, best-of-N lobbies and global leaderboards — not just a demo. The UI looks inviting, but the product hinges on live player density (no bots yet) and raises questions about latency handling, cheat prevention and scaling as the leaderboard grows.
