Tapflow – self-hosted iOS/Android simulator streaming for mobile QA
Self-hosted simulator streaming beats BrowserStack on privacy and recurring costs.
![Headcam - head tracking & streaming app (iOS) [video]](/screenshots/47990747.webp)
Turns your iPhone into an OpenTrack webcam with surprisingly low latency.
PC gamers with iPhones looking for cheap head tracking alternatives
OpenTrack · SmoothTrack · iFacialMocap
I'm working on dozens of OpenTrack compatible game mods all of which are being released under the MIT license, 9 are out now and can be found on GitHub/Nexus Mods:
https://github.com/itsloopyo?tab=repositories&q=head+trackin...
https://www.nexusmods.com/profile/itsloopyo/mods
In the linked video I discuss my iPhone app, Headcam, and the library powering its absurdly responsive video streaming.
If anybody would like to try it, you can join the TestFlight beta at https://headcam.app
Self-hosted simulator streaming beats BrowserStack on privacy and recurring costs.
Browser-streamed iOS simulators let AI agents use existing browser tools instead of osascript.
ScreenCaptureKit + idb_companion lets AI agents control simulators remotely.
Academic paper on TTFT optimization with no implementation to evaluate.
Drops a minimal, practical WHIP/WebRTC ingest+playback stack you can spin up with Docker and feed from OBS or GStreamer — no heavy media server required. The README includes explicit OBS settings and example GStreamer scripts and even a hosted demo showing ~120ms latency, which makes it immediately useful for small-scale low-latency use cases. Don't expect a CDN or large-scale transcoding pipeline — it's built for simplicity and sub-second interaction, and it nails that niche.
io_uring implementation bypasses OS thread context switches for zero-copy disk I/O.