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Asciidia – LLM Crafting Game

Asciidia – LLM Crafting Game

by levmiseri·May 14, 2026·1 point·0 comments

AI Analysis

●●SolidRabbit HoleBig BrainCozy

Prompt-engineering a persistent world state is harder than it looks, but the drift is real.

Strengths
  • Dynamic object creation via natural language prompts instead of hardcoded item IDs.
  • Atmospheric ASCII UI with thoughtful interaction mechanics for holding and using items.
  • Persistent world simulation where kettles stay warm and smoke rises without player input.
Weaknesses
  • LLM latency likely breaks the flow of real-time combat or exploration sequences.
  • No clear mechanism to prevent prompt injection or world-breaking nonsensical creations.
Category
Target Audience

Indie game developers, LLM enthusiasts, roguelike fans

Similar To

AI Dungeon · Cataclysm: Dark Days Ahead · Dwarf Fortress

Post Description

This is more of an experiment/demo than something serious, but wanted to share and see what people think.

The main premise is that you can create anything by typing "/create {anything}" and the game will do its best to produce such object with all the functionality and properties that would make sense.

It might look simple at first glance, but the underlying systems are fairly complex. Create dragons you can fly on, spells, weapons, factories, ...

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