How LLMs Work – Interactive visual guide based on Karpathy's lecture
Interactive Karpathy lecture visualizer when static blog posts already explain this.

Interactive scrollytelling that takes you from Caesar ciphers to cracking Enigma.
History buffs, students, cryptography enthusiasts
Cryptii · Enigma Simulator · Brilliant.org
I ended up going right back to basics and then subsequently spent ages failing to understand how it was cracked. Anyway, I built this in an attempt to recreate that arc for people (like me) who find Enigma intimidating: 13 stages, ~15 minutes, ending in a sandbox machine and the "no letter encrypts to itself" flaw that doomed it.
Built with React + SVG + GSAP. Rotor wirings and stepping are historically accurate; an Advanced toggle exposes Ringstellung and M4. Feedback very welcome, especially on stages that drag or lose you.
Interactive Karpathy lecture visualizer when static blog posts already explain this.
Debugging missions beat Q&A — structured challenges instead of chatting with codebases.
Finally, an animated visualization of kube-scheduler filter plugins that doesn't suck.
Per-step analytics identify exactly where docs fail, beyond simple page views.
Gamified AI education beats textbooks, but concept-driven learning exists elsewhere.
Exporting a Godot game to WASM so it runs in an iPad browser is the clearest practical win here — it avoids app-store constraints and makes classroom deployment trivial. The demo shows a simple sentence prompt with fruit objects, which proves the idea but lacks lesson sequencing, audio prompts/feedback, and teacher controls that would make it classroom-ready.